Sam is a young boy in Thailand. Not like other kids who can play happily, Sam has to train everyday at a Thai Boxing gym because when he was small his parents sold him to that gym for money. Everyday Sam undergoes a tough training. But Sam also has a wish. To become a champion so he can taste a happy life. It sounds impossible but a few years later due to an accident he finally gets the chance to meet the champion, who also happens to be his idol !!
As children, Lee Haru and Yun Dong-Ha made a promise, one to become a famous baseball player, the other a ballerina. When Lee Haru departs for Russia, they both decide that when they meet again they'll become a couple. Fast-foward several years, and Dong-Ha, now a feared deliquent, is excited to find out Lee-Haru is returning to his school. Expecting to meet a gorgeous, skinny ballerina, he is rather dismayed to find out Haru hasn't exactly turned out the way he expected.
A collection of short stories: • Boketsu • Taikutsu na Tsuki • Johnny kara no Dengon • Round Girl • Nade-shiko • Chinpa • Jinsei Kaya no Soto (Kari)
Atsushi Ando (15) moves back to his home town with his family after 6 years. The story focuses on the fortunes and misfortunes he encounters in this town mostly due to pranks pulled by the ghost of his older brother, Hitsushi Ando, AKA Q-Chan, whose death prompted the family to move away in the first place. The catch is, only Atsushi can see his brother's ghost.
Kohinata Minoru is a college student at a college that is popular for its sports rather than academic orientation. He starts out as a gymnast alongside his friend, Nana, but is bullied by his gymnast seniors. One evening, a karate student at the college, Mutou Ryuuji, witnesses Minoru being bullied and comes to his rescue and drags him into the world of karate. Minoru makes new friends and learns some of their dark pasts, including a shocking death that reveals motives for revenge.
Ahn Shiyun is a pitcher who doesn't mind his team losing streak, as long as he can play baseball. After continuing his dream in middle school, his life begins to change when he meets Baek Tae-Oh, a catcher of the opposing team. This is the story of amazing people who can throw powerful winning shots at the top of high school baseball's elite!
Akatsuki and his good friend Kiyoharu (called Kiyo-chan by Akatsuki) have been playing 'two player' basketball for quite sometime. Unfortunately, things started to change after they have joined in a very strong basketball team in their new school. Both of them were forced to separate into two groups: Kiyoharu was in the 'B' group and poor Akatsuki was put under 'F' group, which is known as the 'Failure' group. However, Akatsuki was not discouraged at all. He continues to train hard and always has a smile on his face. Will Akatsuki succeeded in his promise to Kiyoharu to become an official player? And what is blocking the path towards reaching his goal?
It's about a guy named Yuuji, who loves to play rugby. One day he just up and dies, in the middle of a rugby match. His spirit is unable to rest, because his team has never gotten a try. So what does he do? Take over someone else's body to accomplish this goal. But... the body turns out to be a girl's!
From Viz: (AKA Ultimate Muscle) What do you do when a team of evil superpowered wrestlers from another planet threatens the health and safety of the Earth? Organize a team of GOOD superpowered wrestlers, of course! Kid Muscle, the son of legendary wrestler King Muscle, rockets to Earth and finds an evil wrestling gang called the DMP tearing the place apart. The punks on the DMP are the weirdest, nastiest, most outlandishly powerful musclebound freaks the galaxy has ever known. Kid Muscle's only hope: form a team that's even wilder. Lazy and cowardly, the Kid sure doesn't look like the universe's last great hope, but when something upsets him -like, say, EVIL - he busts out in muscles just like his old man! The only possible result is earthshaking, bodyslamming, ultimate-powered action that sends our entire planet sailing over the top rope!
The "youth graffiti" manga centers on two people in the 1990s who play the Magic the Gathering trading card game.
A boy named Chinmi is very infatuated with billiards. Problems arise when a new student body president, Olive, suddenly decided to cut the funding for his billiards club. Unhappy with that, Chinmi wants to convince Olive that his billiards club is worthy of the funding. He decided to challenge a two-time former national billiards champion. Will Chinmi be able to defend his club?
After the World Youth, Japanese players are looking for pro careers in Japan and around the world. In order to fulfill their dream of World Cup 2002 in Korea and Japan, they must get stronger playing in various club competitions, home and abroad. *Includes a side story called Go for 2006 in vol. 15.